X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Guide] In Game Weapons



    ===============
    WEAPONS GUIDE

    ===============









    PART 1 - MELEE WEAPONS:


    (Non-Lethal) STUN-BATON:This weapon is a standard Civil Protection unit issue, but it can also be found on the Black Market. This is not a lethal weapon, as it can only knock people out. When the Stun-Baton is activated, it emits an electrical spark from its tip which can stun a person and if the said person is stunned multiple times, then he/she can be knocked out. This weapon can be upgraded to Stun-Baton Mark II. To do so, you'll need a workbench, a box of spare parts, Combine tech and of course a Mark I Stun-Baton in order to do so.

    [IMG2=JSON]{"data-align":"none","data-size":"full","src":"https:\/\/RC Airplanes, Radio Control Airplanes and RC Flight School, Remote control airplane workshops from Killer Planes. | killerplanes.com\/sites\/default\/files\/imagecache\/product_full\/Foam_Cutting_knife_sm.jpg"}[/IMG2]
    (Low Damage) UU-Branded Cutting Knife: A cutting knife approved by the Universal Union. It doesn't deal as much damage as a real knife does.


    (Low Damage) BROKEN BOTTLE: A melee weapon that can be obtained by breaking any glass bottle, commonly found in trash cans and dumpsters. It's not the best melee weapon that you'd want to use on someone, but it still works.


    (Medium Damage) CROWBAR: Also known as the wrecking bar, pry bar and pinch bar. It's a tool that consists of a metal bar with a single curved end and flattened points, often with a small fissure on one or both ends for removing nails. Of course, while it isn't a weapon, it can still be used as one. It can be found on the Black Market and the Grey Market.

    [IMG2=JSON]{"data-align":"none","data-size":"full","height":"263","width":"263","src":"https:\/\/Link"}[/IMG2]

    (Medium Damage)KNIFE: A lethal melee weapon. We all know what a knife does other than cutting vegetables and meat. It can be found on the Black and Grey Market.You can also put poison on the knife via crafting. To do so, you'll need a workbench, a knife and a piece of zombie flesh.



    (Medium Damage) COMBAT KNIFE: This knife was designed for combat, not for cutting vegetables and meat. It's far more dangerous than the knife previously mentioned for this reason. It can be found on the Black and Grey Market. You can also put poison on this knife too, and to do so, you'll need to craft it via a workbench, a combat knife and a piece of zombie flesh.


    (Medium Damage) MATT PIPE: A melee weapon that is actually pretty decent for how it looks like. Can be obtained via the Black Market, but also can be obtained via searching the trash.

    [IMG2=JSON]{"data-align":"none","data-size":"full","height":"253","width":"253","src":"http:\/\/Cold Steel Knife and Tool Company\/media\/catalog\/product\/cache\/1\/thumbnail\/480x\/17f82f742ffe127f42dca9de82fb58b1\/9\/0\/90axg.jpg"}[/IMG2]

    (High Damage) AXE: Designed for cutting wood and it was never designed for cutting flesh, but does it really matter? Can be obtained via the Black Market.



    (High Damage) FIRE AXE: A sharper axe, and this one wasn't designed for cutting flesh either but it still can be used for it. Can be obtained via the Black Market.



    (Medium Damage) SHOVEL: Oh look, another weapon which wasn't designed for killing people but is still used for doing so. Can be obtained via the Black Market.



    (Medium Damage) PICKAXE: Used for mining but you know, it's sharp and can kill people. Can be obtained via the Black Market.




    PART 2 - FIREARMS:


    (Low Damage) to (Medium Damage) Heckler & Koch USP Match (Combine Standard Issue Sidearm) - A semi-automatic pistol that can hold up to 18 bullets per clip. It's a reliable and accurate weapon that is often a standard Civil Protection unit issue, but it can also be obtained via the Black Market. It can be upgraded to a Mark II. For that you'll need a workbench, a Mark I 9mm pistol, 2 boxes of spare parts and a piece of combine tech.


    (Low Damage) to (Medium Damage) Glock 18 - Using 9x19mm ammunition, the Glock 18 is a decent pistol with 18 rounds per magazine and an effective firing range of 50 metres. It can only be found on the Black Market. If you have a Glock 18, you can upgrade it to Mark II but that will require a workbench, two boxes of spare parts and combine tech.


    (Medium Damage) to (High Damage) .357 Magnum - A revolver with a .357 inch bullet diameter. With only 6 rounds per magazine, the .357 magnum is much deadlier than the Glock 18 or the 9mm. It can be purchased from the Black Market and it can also be found in the Civil Protection arsenal. It can also be upgraded to Mark II using a workbench, two boxes of spare parts and combine tech.


    (Medium Damage) to (High Damage) Desert Eagle - Desert Eagle is a semi-automatic handgun notable for chambering the largest centerfire cartridge of any magazine-fed, self-loading pistol. It has a unique design with a triangular barrel and large muzzle. It uses .50 cal rounds. It can be obtained via the Black Market.


    (Medium Damage) Flare Gun - A firearm that launches flares, used for signaling (mainly distress signaling) by the Civil Protection but while it was never designed as a weapon, it can still be used as one. It can be obtained via the Black Market.


    (Low Damage) to (Medium Damage) Heckler & Koch MP7 - A compact, fully automatic firearm used by the Overwatch forces (including both Civil Protection and Overwatch Transhuman Soldiers) that can also be obtained via the Black Market. It can hold up to 45 bullets per clip and it has been modified to have a grenade launcher.


    (Low Damage) to (Medium Damage) MP5 Navy - A submachine gun using 9x19mm rounds. It can be found on the Black Market.


    (Low Damage) to (Medium Damage) TMP - A silenced submachine gun using 9x19mm rounds, like the MP5. It can also be found on the Black Market.


    (Medium Damage) to (High Damage) SPAS-12 (Special Purpose Automatic Shotgun) - A combat shotgun that was manufactured by the Italian company Franchi. It can hold up to 6 shells, and it has a dual fire mode. It's issued for higher Overwatch forces (high ranking Civil Protection officers and the Overwatch Transhuman Soldiers) It can be upgraded to Mark II using a workbench, two boxes of spare parts and combine tech.
    (Non-Lethal) Door Breaching Shotgun - A modified SPAS-12 specifically designed to knock down doors.
    (Non-Lethal) Beanbag Shotgun - A modified SPAS-12 specifically designed to knock people out for a short time.

    [IMG2=JSON]{"data-align":"none","data-size":"full","height":"88","width":"239","src":"https:\/\/Apex Gun Parts\/media\/catalog\/category\/Russian_AK47.jpg"}[/IMG2]
    (Medium Damage) to (High Damage) AK-47 - The AK-47 or the Kalashnikov is a very popular weapon originating from Russia. It is a selective fire assault rifle using 7.62x39mm rounds. It can be purchased from the Black Market and it can also be upgraded to Mark II using a workbench, two boxes of spare parts and combine tech.


    (Medium Damage) to (High Damage) M4A1 - The M4A1 carbine is a fully automatic variant of the basic M4 carbine intended for special operations use. It has a maximum effective range of about 500 to 600 meters. The fully automatic trigger gives a more consistent trigger pull, which leads to better accuracy. It can be found on the Black Market.

    (Medium Damage)FN M249 - A powerful light machine gun. The M249 provides the high rate of fire of a machine gun combined with the accuracy and portability approaching that of a rifle. You can find it on the Black Market.


    (Medium Damage) OSIPR (Overwatch Standard Issue Pulse Rifle) - Also known as the AR2, it's a very powerful weapon that was made by the Universal Union, using special ammunition whose origins aren't clear. It can hold up to 30 bullets per clip, reloads mechanically and has an alternative fire that launches a dark energy ball which will erease every biological entity it comes into contact with, it is notable that it can bounce around and is very unpredictable for this reason, making it unsafe for everyone present. It's issued to high ranking Overwatch forces (high ranking Civil Protection units and Overwatch Transhuman Forces, while the dark energy ball is only issued to the elite Overwatch Transhuman units). It can be upgraded to Mark II using a workbench, two boxes of spare parts and three pieces of Combine Tech.


    (High Damage) AWP - A powerful sniper rifle that uses .243 Winchester ammunition. It's bolt-action, and was manufactured by the British company "Accuracy International". The AWP uses a Schmidt & Bender PM II telescopic sight with variable magnification. The rifles have some features that improve performance in very cold conditions, without impairing operation in less extreme conditions. It can be obtained via the Black Market.


    (Medium Damage) to (High Damage) UU Designated Marksman Rifle (DMR) - A sniper rifle that shares rounds with the OSIPR. While it's not as powerful as the Combine Sniper, it has a faster fire rate. It can only be found in the Civil Protection's arsenal.


    (High Damage) UU Sniper Rifle - The most powerful sniper rifle that shares its rounds with the OSIPR. It has a slower fire rate than the DMR but it's much more powerful. It is only possessed by the Combine Commander and Overwatch Sniper units.

    (High Damage) Resistance Crossbow - A long range sniper weapon that was constructed from various metals and junk found everywhere around. Its 'bolts' are actually steelbars about 12 inches long which are heated by a small lantern battery duct taped to the underside of this crossbow. This weapon doesn't have an ammo magazine, the steelbars are simply placed onto the crossbow and then heated up by the lantern battery. The steelbars, while being slow, are still very effective. Upon hitting a body, the steelbar will remain red-hot for a couple of seconds and then start to cool down and in some cases even melt. It can be upgraded to Mark II, and can be obtained via the Black Market.

    PART 3 - GRENADES:

    https://vignette.wikia.nocookie.net/half-life/images/e/eb/MK3A2_Grenade.jpg/revision/latest?cb=20090527025834&path-prefix=en
    (High Damage) MK3A2 Grenade - A standard explosive grenade that will explode shortly after the pin is pulled. It emits a red blinking light and a chirping timer when it's about to explode. Can be obtained via the Black Market.


    (Non-Lethal) Tear Gas Grenade - A grenade that releases tear gas, which causes severe eye, respiratory, and skin irritation, pain, bleeding, and sometimes even blinding. Used for mainly riot control. Can be obtained via the Black Market.


    (Non-Lethal) Flashbang Grenade - A non-lethal grenade specifically deisgned to temporarily blind and disorient an enemy. It emits a blinding flash and an extremely loud noise that goes over 170 dBs. Anyone exposed to the flashbang will be temporarily deaf and will see nothing for about 5 seconds. Can be obtained via the Black Market.

    (Non-Lethal) Smoke Grenade - A canister-type grenade that is used for signaling, targetting, marking a landing zone and for masking movement. Can be obtained via the Black Market.

    (High Damage) Molotov Cocktail - A name given to bottles that contain incendiary materials inside of them. They have been used by street criminals, gangsters, protesters, rioters etc but are now found as a weapon made by and for the resistance. Can be obtained via the Black Market.

    https://vignette.wikia.nocookie.net/half-life/images/e/eb/MK3A2_Grenade.jpg/revision/latest?cb=20090527025834&path-prefix=en
    (Non-Lethal) Artillery Beacon - A grenade that will signal where it has been dropped to the Airwatch units in order to summon an artillery strike in the area.

    PART 4 - MISC:

    (High Damage) Resistance RPG (Rocket Propelled Grenade) - A powerful rocket launcher used mainly for taking down Combine synths such as (but not limited to): Striders, Gunships and Dropships. It's also used for taking out a large number of people, destroying buildings and taking down helicopters/planes. It's equipped with a reliable and accurate laser guide due to the Combine Gunship being capable of shooting down incoming projectiles. It's also notable that it's two times stronger than an ordinary grenade. It can be obtained only via the Black Market.


    (High Damage) Magnusson Grenades - Also known as the Strider Busters, are a resistance weapon designed by Arne Magnusson, a former Black Mesa scientist. They are designed to attach to Striders and explode once fired at. They can be obtained via the Black Market and are thrown using a modified resistance RPG.

    (Non-Lethal) Ballistic Shield - Shields specifically designed to deflect bullets fired at the carrier. It's mainly used for handling riots. Can be obtained via the Black Market.

    [IMG2=JSON]{"data-align":"none","data-size":"full","height":"246","width":"379","src":"https:\/\/i0.wp.com\/PaperCraftSquare | Free Papercrafts, Paper Models, Paper Toys and Origami Download\/wp-content\/uploads\/2015\/09\/Half-Life-2-Hopper-Mine-Paper-Model.jpg"}[/IMG2]
    (High Damage) Hopper Mine - Mines that are anti-personnel proximity mine that hop in the air before exploding. These mines are carried by shielded scanners but can also be placed manually. They are vaguely dome-shaped with three sharp "legs". When dropped, the mines use these legs to bounce around until they land facing up on a smooth surface. They then jam the legs into the ground, attaching themselves very firmly.


    (Low Damage) to (Medium Damage) Sentry Guns - Also known as turrets, they are autonomous tripodal pulse weapons used by the Combine, placed often in narrow hallways or around unpredictable corners. They're often put as static defenses, acting like guards in areas that aren't patrolled by Overwatch units or are put in vital places that require defense from factions hostile to the Combine. They have visual sensors that are built in their bodies, and they immediately detect hostiles present once they're in the turret's sight line. Once activated, the turret sounds an alarm, emits a red light and shoots down hostiles in the area (if any is present). Once the hostiles are out of sight, the turret scans the area for a couple of seconds before 'deactivating'. They can also be reprogrammed by the resistance and will act the same way.


    (Low Damage) Zero Point Energy Field Manipulator (ZPFEM) - More commonly known as 'the Gravity Gun' is a tractor beam-type weapon that was originally designed for handling hazardous materials, but it's also used for lifting heavy objects, clearing minefields (including both Combine Hopper Mines and ordinary explosve mines) and most importantly combat. It has two basic modes. The primary fire releases an energy blast which punt the targeted object with tremendous force. The secondary fire picks objects up and holds them just ahead of the gun. These objects can then either be dropped by pressing the secondary fire button a second time or punted with the primary fire. The gun cannot affect much organic materials, but a known exception to this is wood and small organic bodies such as headcrabs.


    (High Damage) C4 - A plastic explosive with a clay-like malleable texture, making it a versatile explosive. It is 91% composed of RDX (Research Development Explosive) and has a detonation velocity of 8,092 m/s (26,550 ft/s).
    Last edited by Swifting; 20-10-2017, 20:04.
    ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ ✰✰✰✰✰✰✰

    Julie Lawton -City 17 Civil Workers Deputy Director.
    Mai Zalman- DCR


    ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ ✰✰✰✰✰✰✰

  • #2
    Fully re-made and updated by BLAZING_DUST

    Comment

    Working...
    X